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Astroball was a platform game for the ZX Spectrum and SAM Coupé, written by Balor Knight and published by Revelation. The player controlled a bouncing ball, and had to collect coins from each level, and then proceed to the level's exit. Small spikes, named Deathstars, were to be avoided as any collision would result in a life being lost. The game also featured "blinking" platforms, which could only be used for bouncing when visible, requiring careful timing from the player. Various power-ups... full article at wikipedia
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Created by Metaweb Oct 23, 2006
Last edited by pipeline Apr 25, 2008

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