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Life Simulation Games (or Artificial Life Games) are simulation game in which the player lives or controls one or more artificial lifeforms. A life simulation game can revolve around "individuals and relationships, or it could be a simulation of an ecosystem". This genre often includes the following subgenres: Life simulation games are about "maintaining and growing a manageable population of organisms". Games may involve a population or one or many organisms. Games may simulate animal or human intelligence. Artificial life games are related to computer science research in artificial life. "Because they're intended for entertainment rather than research, commercial A-life games implement only a subset of what A-life research investigates." While life simulation games are a relatively young genre, it includes several subgenres. One example is Spore. Made by Maxis (creators of The Sims), the main objective of the game is to evolve a creature into a highly intelligent, space-faring... full article at wikipedia
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Created by Metaweb Oct 23, 2006
Last edited by mw_template_bot Jun 12, 2008
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