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Before concentrating almost exclusively on Star Wars titles, LucasArts was known for their point-and-click adventure game, nearly all of which received high scoring reviews at the time of their release. Their style tended towards the humorous (often irreverent or slapstick humour), with a few exceptions. Their game design philosophy was that the player should never die or reach a complete dead-end, although there have been exceptions to the former (such as Maniac Mansion, both Indiana Jones... full article at wikipedia
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Created by Metaweb Oct 22, 2006
Last edited by mw_prop_bot Oct 5, 2007
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