Powermonger
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Powermonger is a real-time strategy game developed by Bullfrog in 1990, derived from the Populous engine.
The game features a 3-dimensional game map, although camera movement is limited to rotating the map by 90 degress or small discrete intervals and 8 pre-defined levels of zoom. Only the map topography itself is 3-dimensional, people, trees and other game objects are comprised of 2-dimensional sprites.
The game also features a fairly advanced (for its time) "artificial life" engine. Each...
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Computer Games
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- 1990
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