Also known as
  • Add other possible names for this topic
Raid on Bungeling Bay was the first video game designed by Will Wright. It was published by Brøderbund for the Commodore 64 in 1984 and the NES and MSX computers in 1985. The Commodore 64 version was published in the UK by Ariolasoft, and the NES version was ported by Hudson Soft. Apart from offering a 2D overhead view of terrain which was a bit more complex than in other games, Raid on Bungeling Bay was basically a simple war zone shoot-em-up. The player controlled a helicopter that launches from an aircraft carrier to bomb six factories scattered across islands on a small planetoid occupied by the Bungeling Empire (the usual villains in Brøderbund games), while fending off escalating counterattacks by gun turret, fighter jet, guided missile, and a battleship. There was also a hidden island for the player to reload on. The game offers an interesting insight into the design style of Will Wright, who would later go on to design SimCity: The islands and factories in the game behaved...

  Computer games

Developer
Publisher
Designers
Initial release date
Genre
Characters
Part of game series
Versions
Gameplay modes
Processors supported
Uses game engine
Prequel
Sequel
Expansions
Mods
With the exception of Wikipedia summaries and some images the content on this page is typically distributed under the Creative Commons Attribution license or Public Domain.
Wikipedia.gif
The original description for this topic was automatically generated from the Wikipedia article "Raid on Bungeling Bay" licensed under the GNU Free Documentation License.
Created by Metaweb Oct 22, 2006
Last edited by mwcl_images Apr 15, 2007
 

Recent Discussions about Raid on Bungeling Bay

no recent discussions