Satoru Iwata
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is the fourth president and CEO of Nintendo succeeding the long-standing previous president of the company, Hiroshi Yamauchi in 2002. Satoru Iwata was responsible in great part for defining Nintendo's strategy both before and during the release of its GameCube video game console in 2001, a vision which helped Nintendo generate a forty-one percent increase in sales at the end of the 2002 fiscal year.
Barron's Magazine named Satoru Iwata one of the world's top CEOs, thanks mostly to the Wii, Brain Age and a soaring stock.
Satoru Iwata was born in Sapporo, Japan. He expressed his interest in the creation of video game early on, and originating in an environment with a tradition of computer programming, he produced electronic games at his home during his high school years. The several simple number games Iwata produced, which made use of an electronic calculator, he shared with his schoolmates.
Following high school, Iwata was admitted at the prestigious Tokyo Institute of Technology,...
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