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Carcassonne is a tile-based German-style board game for two to five players, designed by Klaus-Jürgen Wrede and published in 2000 by Hans im Glück in German and Rio Grande Games in English. It received the Spiel des Jahres award in 2001. It is named after the medieval fortified town of Carcassonne in southern France, famed for its city walls. The game has spawned many expansions and spinoffs, inspired several PC and console versions. The game's wooden follower pieces, colloquially called meeples (a portmanteau of my people) have become a symbol of European board gaming. The game board is a medieval landscape built by the players as the game progresses. The game starts with a single terrain tile face up and 71 others shuffled face down for the players to draw from. On each turn a player draws a new terrain tile and places it adjacent to tiles that are already face up. The new tile must be placed in a way that extends features on the tiles it abuts: roads must connect to roads, fields... full article at wikipedia
Contents:

  Games

Introduced
Number of players
low value
high value
  • 2
  • 5
Minimum age (years)
  • 8.0yr.
Minimum playing time
  • 30.0min
Maximum playing time
  • 90.0min
Derived from
Derivative games
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The original description for this topic was automatically generated from the Wikipedia article "Carcassonne" licensed under the GNU Free Documentation License.

Topic History

Created by Metaweb Oct 22, 2006
Last edited by lion Apr 28, 2008

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