The D'ni language (pronounced ) was the language spoken by the D'ni, as presented in various games and novels of the Myst franchise. The language was created by Richard A. Watson. At the beginning of the Riven game, for instance, a native known as Cho will try to talk to you in rather broken and simple D'ni. This differs from the earlier Myst game, in which English was used for clues.
In the fictional worlds, the people of D'ni, who are said to live in an underground city located in a cavern in New Mexico, have a rich and tragic history.
Though the D'ni language is not directly based on any real languages, it shows aspects taken from many individual languages. The characters appear to be styled after Hebrew and Arabic Calligraphy. The setup of the characters is modeled after the Romance Languages, with characters written in the order in which they are pronounced, and with each producing a sound instead of a syllable. The language is completely phonetic, a concept found throughout...
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