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Sid Meier's Gettysburg! is a real-time tactics computer game designed by Sid Meier the co-founder of Firaxis Games, that was released in 1997 by Electronic Arts. In 1998, Gettysburg won the Origins Award for Best Strategy Computer Game of 1997. It was followed by Sid Meier's Antietam! in 1998. The game allows the player to control either the Confederate or Union troops during the Battle of Gettysburg in the American Civil War. It can be played as a single scenario, or as a campaign of linked scenarios, either recounting the original history or exploring alternate possibilities. The engine was also used for the Napoleonic game Waterloo: Napoleon's Last Battle by BreakAway Games. Gettysburg had a large "mod" (modification) community. Players could customize uniforms, maps, sounds, and units. This aspect of tweaking the game proved vital to civil war buffs who were looking for the most historically accurate model. This ultimately led to the creation of other famous battles such as... full article at wikipedia
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Created by Metaweb Oct 23, 2006
Last edited by mwcl_infobox May 7, 2007

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