Sid Meier's SimGolf
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Sid Meier's Sim Golf is a computer game created by Sid Meier, Firaxis, and Maxis in 2002. In the game, players must successfully design golf course and play them with their default professional golfer, Gary Golf (though this player can be customized in a number of different ways). Played in a near-isometric dimetric view, the game runs on fairly low system specs, but only at an 800x600 resolution.
The game features a complete system that allows the player to build their own golf empire. Players begin with some money and choose a country to begin building the players' course. Once there, players begin by placing a teeing ground and a putting green for Hole One and are then allowed to go on adding or modifying what lies between: trees, rough, bunkers (or sandtraps), landmarks, benches, paths, flowerbeds, terrain and just do about anything players would normally see in a golf course. Players are advised not to waste money because if the coffers stay in the red long enough, the game is...
full article at wikipedia
Computer Games
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- Jan 23, 2002
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