Mage: The Awakening is a role-playing game developed by White Wolf, Inc. and based in their World of Darkness setting. The characters portrayed in this game are individuals able to bend or break the commonly-accepted rules of reality to perform subtle or outlandish acts of magic. These characters are broadly referred to as ‘mages’. Mage: The Awakening is loosely based on a prior White Wolf product, Mage: The Ascension, which had similar game mechanics though the terminology differs. While the games both focus on magic, the setting and themes of Mage: The Ascension have been completely replaced.
Mage: The Awakening won the 2006 ENnie Award for Best Writing.
As with the other games in the ‘new’ World of Darkness (nWoD), the history presented in the game provides for some ambiguity. However, the ‘origin story’ of magic and mages is less ambiguous (or at least more widely accepted) than that of the nWoD vampires or werewolves.
In the mythic past, a mysterious island existed with a...
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