Amun-Re
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Amun-Re is a game designed by Reiner Knizia and first published in 2003 by Hans im Glück in German.
Players are leaders of different Egyptian dynasties who try to gain influence in the 15 provinces of ancient Egypt. Influence and building pyramid earns points for the players. Points are scored at two instances during the game, at the end of the "Old Kingdom" and at the end of the "New Kingdom", and the player who amasses the most points wins the game.
The game is played in a series of rounds, where each round consists of an auction of territories, followed by the purchase of "power cards" (for special use or that give bonuses in scoring), farmers (that generate income), and bricks (which may be converted into pyramids on a three-for-one basis), a sacrifice phase, and then income. All prices in auctions, as well as for purchases, are based on the triangular numbers.
Following purchases, there is a sacrifice where each player either sacrifices a number of gold or can steal from the...
full article at wikipedia
Games
| Genre |
| Designer |
| Publisher |
| Introduced |
- 2003
| Number of players |
|
low value
|
|---|
|
| Minimum age (years) |
- 12.0yr.
| Origin |
| Minimum playing time |
| Maximum playing time |
| Derived from |
| Derivative games |
| Game subjects |
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