Midwinter is a first-person strategy game for the Atari ST, Amiga and PC. It was released in 1989 by Microplay/Rainbird, and was designed by Mike Singleton. The game was well received at the time of release, although the learning curve was quite steep, and keeping track of your agents and mastering the tricky controls put off all but the most determined of gamers. There were many different variables to take into account (character skill level, terrain etc) when even deciding how to move around - and having to then factor in combat made the game quite tough. The entire island was rendered with shaded 3D polygons, and a such a large gameplay area was unheard of in 1989 - which gave the player large scope for trying different approaches and strategies. The game was successful enough to spawn a sequel, Midwinter II: Flames of Freedom
Midwinter is set on the 160,000 square-mile isle of Midwinter, in a post apocalyptic nuclear winter: the entire island is covered in snow and ice. General...
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